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  <title>Pan-European-Online Games Association PEOGA</title>
  <description><![CDATA[Pan-European Online Games Association PEOGA]]></description>
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  <dc:date>2010-09-05T00:00:26+02:00</dc:date>
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   <title>TOBIAS SEO ARCTAEDIUS</title>
   <pubDate>Thu, 12 Nov 2009 11:01:00 +0100</pubDate>
   <dc:language>us</dc:language>
   <dc:creator>Raphael Buresi</dc:creator>
   <dc:subject><![CDATA[MENTORS]]></dc:subject>
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   <![CDATA[
   Profound sales expertise and how to kick start go-to market strategies. Excellent knowledge and network within the Scandinavian e-commerce market, online gaming industry. Business minded, creative with a strong drive to achieve results and generate top line growth. Decisive doer with personal maturity.     <div style="position:relative; float:left; padding-right: 1ex;">
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      Tobias Seo Arctaedius is the Head of Online Gaming Paynova AB (May 07 - now) in Stockholm in Sweden. Before he held a number of other positions: Paynova AB, Sales Director (Oct 02 - May07), Iacto AB, VP Emerging markets (Oct 01 - Mar 02), MTG, Head of Acquisition and Business Manager (Nov 99 - Aug 01), SJ, Management Trainee (Aug 98 - Nov 99), Nilsson Group, Acquisition (Mars 97 - Jun 98), STS Language Schools, Chief Manager, Jersey, UK and other laguage school activities including activities for the Swedish Tourist and Trade Council, Trainee, Milan, Italy (from 92 - 96).       <br />
              <br />
       He holds a Master degree from the finance and management School of Business, Economics and Law of the University of Gothenburg in Sweden.         <br />
              <br />
       Personal statement:  "Profound sales expertise and how to kick start go-to market strategies. Excellent knowledge and network within the Scandinavian e-commerce market, online gaming industry. Business minded, creative with a strong drive to achieve results and generate top line growth. Decisive doer with personal maturity."
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   <title>DAVID AN</title>
   <pubDate>Wed, 11 Nov 2009 11:43:00 +0100</pubDate>
   <dc:language>us</dc:language>
   <dc:creator>Raphael Buresi</dc:creator>
   <dc:subject><![CDATA[MENTORS]]></dc:subject>
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   David An is a German entrepreneur from Karlsruhe with a special interest in digital convergence, internet technologies, web 2.0, communities, social networks, data mining, entrepreneurial finance and social entrepreneurship.     <div style="position:relative; float:left; padding-right: 1ex;">
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      David An currently is the Founder &amp; Managing Director at German game portal Fettspielen.de (2008-now) as well as the Founder &amp; Managing Director at FamilyOne (2006-now).        <br />
              <br />
       Before he was Director CRM at WEB.DE/ United Internet (2003-2006), Manager Business Development at Unitymedia (2001-2002), Investment Manager at T-Venture/ Deutsche Telekom (1999-2001), Analyst at Detecon Marketing Consulting (1998-1999).       <br />
              <br />
       He holds a Diploma of Advanced Studies in economics, legal studies and social sciences, Technology &amp; Entrepreneurship (2008 - 2009) from the renouned University of St. Gallen - and a Master of Science degree in information Management from University of Koblenz-Landau, Campus Koblenz.       <br />
       
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   <title>TYLER KIM</title>
   <pubDate>Tue, 10 Nov 2009 17:28:00 +0100</pubDate>
   <dc:language>us</dc:language>
   <dc:creator>Raphael Buresi</dc:creator>
   <dc:subject><![CDATA[MENTORS]]></dc:subject>
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   Tyler has been active contributor to the digital/online games industry for almost a decade, from development to publishing he has spearheading a number of successful global business initiatives worldwide.     <div style="position:relative; float:left; padding-right: 1ex;">
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      Tyler Kim has been an active contributor to the digital/online games industry for almost a decade, from development to publishing he has spearheading a number of successful global business initiatives worldwide. He currently serves as a Board Member for 'Gamiana,' a new local publisher based in Mumbai, India and continues to advise the management team for a number of companies in Eastern Europe and South America. Tyler has been an instrumental leader/member in a number of previous roles in publishing, marketing, business development, and operations. He was one of the initial key startup members for 'Go Pets,' to his most recent role as the head of online publishing for Atlus USA Inc.        <br />
       
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   <title>PEOGA Booth at Gstar 2009 in Busan</title>
   <pubDate>Wed, 21 Oct 2009 12:51:00 +0200</pubDate>
   <dc:language>us</dc:language>
   <dc:creator>Raphael Buresi</dc:creator>
   <dc:subject><![CDATA[PRESS]]></dc:subject>
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   For four days in November (between Nov. 26th to 29th 2009) Peter C. Krell is going to lead the PEOGA booth at Gstar 2009 in Busan.      <div style="position:relative; float:left; padding-right: 1ex;">
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      At this year´s Gstar, Peter C. Krell is going to be representing his brainchild PEOGA at a Gstar event in Korea for the second year in a row. This time around he is going to talk about the obstacles in founding PEOGA considering the highly diversified ambitions companies have in joining the network.        <br />
              <br />
       Peter C. Krell: "Even though political dances have been danced in the past, our network already encompasses more than 60 companies in Europe."        <br />
              <br />
       This time around PEOGA is going to be attending Gstar in cooperation with a newly founded entity called PEEIA (Pan European Entertainment Infrastructure Association). The hope is to stimulate the political discussions as well as the technological discussions about infrastructure development issues which today represent two sides of one coin. Both areas of interest (infrastructure and content) need to be dealt with carefully in the future in order to stimulate and enable the necassary transitions which lead into an online driven economy meaning for the entire entertainment industry, not only online games.        <br />
              <br />
       The companies associated in PEOGA and PEEIA are going to determine a roadmap for the future by linking and bringing together experts from converging knowledge sectors in order to develop a technological and political standards in the Pan European infrastructure debate for the next iteration of the entire entertainment industry (encompassing downlodable and streaming content, apps, music, movies, TV, games, online games, etc.). Peter C. Krell is going to talk to representatives of government agencies, NGOs and with companies who like to become members of one or of both strategic networks.       <br />
              <br />
       Meeting requests with Peter C. Krell can be scheduled not only for Gstar but also prior to the event and afterwards. For Peter C. Krell will remain in Korea for a longer period during the 21st of November until the 5th of December 2009.       <br />
              <br />
       [http://www.gstar.or.kr/parti/eng/]
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   <title>Founding the Pan European Online Game Association</title>
   <pubDate>Tue, 01 Sep 2009 15:51:00 +0200</pubDate>
   <dc:language>us</dc:language>
   <dc:creator>Raphael Buresi</dc:creator>
   <dc:subject><![CDATA[ABOUT]]></dc:subject>
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      Peter C. Krell is the founder of the Pan European Online Game Association (PEOGA). PEOGA will deal with technological and political questions related to online games, like youth protection issues and taxation issues in the European Union. Leading online game companies from all over the world are going to join PEOGA in order to become a reference body for regulators and companies alike. More news will be announced soon.       <br />
       
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